Feature: Blocking spawn
Now, players can lock some spawns but only spawn where players can land ( YELLOW & RED spawns)
The cost to lock a spawn is:
A player can only lock ONE spawn at the same time.
To lock or relock a spawn, go on it and press [RETURN].
To unlock your spawn, [CTRL+RETURN]
To lock again the same spawn, you have to wait for the spawn is free.
If you quit the game, your spawn is automaticaly free.
When a spawn is blocked and a player normally lands on it, that player is rejected and the spawn blocked is deducted from 1. Once at 0, the spawn is released. It takes 5 hits to release the spawn.
The player who blocked the spawn automatically respawn on it if it dies (but will be decounted as 1 hit as well).
Extreme situation: all spawns are locked by players. So, to respawn you have to wait and hit spawns.
This feature is available for the next maps:
Tests during 1 hour finished for Islands, Maupiti, Duo and Oud: No crash and bug.
Cost decreased to 20 coins because the initial 70 coins is very hard to reach.
Only @aniko11 and me has locked some spawns, too bad.
Is this new feature is really interesting?
Is a way to win some time. Can be useful espacially on Duo/Oud. For Maupiti, only the center island is interesting. For Islands, not very.
Probably new maps will create with this feature.
Finally, only for Islands map now.
and now: FiveIslands, the new map!
Islands: Take the advantage
It's possible to unlock your spawn with CTRL+RETURN.
Now you can recredit your current locked spawn